I've been programming for over six years. Somewhere along the way I stopped chasing trends and started caring about the things that actually matter: clarity, performance, and shipping software people genuinely use.
I build full-stack web apps, Roblox game systems, cross-platform desktop tools, and developer tooling. The throughline is that I like problems where the solution has to feel fast and trustworthy - networking, performance, and the kind of details users never notice until they're missing.
My favorite recent project, Beam, exists because my dad needed a simple way to move files between two laptops. That's the kind of work I care about most: small, useful, and built well enough that a non-technical person can use it without a tutorial.
Work, education, and research - in reverse order.
I'm always happy to talk about a project, a role, or just trade notes on building things.
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